Rookie Dylan Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 36 M 10 (1) 10 (1) 7 (0) 6 (0) 6 (0) 9 (1)AA7669
Easily led, Violent, Perseverant
 
Skills
Athletics 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Science (Space Sciences) 0
Steward 1
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Navy Engineer/Gunner Sublieutenant2 / 12
Navy Flight Sublieutenant2 / 11
Agent Law Enforcement Rookie01
 
Name Type Affinity Enmity Power Influence Species
Tillman Legge Rival 1 3 1 4 Darmine (M/65)
Elliott Griffiths Rival 2 2 0 2 Tapazmal (M/39)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 21 A disaster leaves several injured, and others blame Dylan Batt, forcing Dylan Batt to leave Dylan Batt's career. Gain a Rival.
1 21 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 25 Dylan Batt join a gambling circle on board.
2 25 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Line/Crew (Navy).
3 25 Continued as Navy (Engineer/Gunner).
3 27 Vessel participates in a diplomatic mission.
3 29 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 29 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 29 Attempted to change assignments.
4 29 Switched to Navy (Flight) with previous rank.
4 32 Dylan Batt is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 32 Failed to qualify for Courier (Scout).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Dylan Batt's work ends up coming home with Dylan Batt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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