Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Edison Bain to flee and vows to hunt Edison Bain down. Gain an Enemy. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Edison Bain far from home. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Edison Bain's Contacts or Allies betrays Edison Bain, ending Edison Bain's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
25 |
Imperial trade restrictions force Edison Bain out of business. |
5 |
25 |
Returned to Rogue (Enforcer). |
5 |
29 |
Backstab a fellow rogue for personal gain. |
5 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
29 |
Continued as Rogue (Enforcer). |
6 |
33 |
Betrayed by a friend. One of Edison Bain's Contacts or Allies betrays Edison Bain, ending Edison Bain's career. That Contact or Ally becomes a Rival or Enemy. |