Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Edith Cook's work ends up coming home with Edith Cook, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Switched to Army (Army Support) with previous rank. |
3 |
24 |
Injured. Fully recovered. |
4 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
28 |
Edith Cook spend months in the dangerous criminal underworld. |
5 |
28 |
Continued as Rogue (Pirate). |
5 |
32 |
A police detective or rival criminal forces Edith Cook to flee and vows to hunt Edith Cook down. Gain an Enemy. |
6 |
32 |
Continued as Rogue (Pirate). |
6 |
34 |
Arrested and charged. |
6 |
34 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
36 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |