Able Spacehand Edmond Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 36 M 6 (0) 5 (-1) 4 (-1) 13 (2) 5 (-1) 5 (-1)654D55
Birthmarks, Possessive
 
Skills
Athletics (Strength) 1
Broker 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman02
Drifter Scavenger 01
Navy Flight Able Spacehand11
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Edmond Boyd's work ends up coming home with Edmond Boyd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 Lost eye or limb. Owe 5,000 for medical bills.
4 29 Failed to qualify for Intelligence (Agent).
4 29 Became a Drifter (Scavenger).
4 32 Injured. Fully recovered. Owe 5,000 for medical bills.
5 32 Became a Navy (Flight).
5 34 Advanced training in a specialist field.
5 36 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
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