Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Edmund Bluit's Contacts or Allies betrays Edmund Bluit, ending Edmund Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Entertainer (Performer). |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
23 |
Became a Merchant (Free Trader). |
4 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
27 |
Continued as Merchant (Free Trader). |
5 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
31 |
Continued as Merchant (Free Trader). |
6 |
34 |
Make an unexpected connection outside Edmund Bluit's normal circles. Gain a Contact. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 2. |