Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Attempt at commissioned failed. |
2 |
26 |
During a battle, defeat or victory depends on Edward Wright's actions. The ship suffers severe damage and Edward Wright is blamed for the disaster. Edward Wright is court - martialled and discharged. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Edward Wright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edward Wright fail to help. Gain an Enemy. |
3 |
30 |
Psychologically damaged by Edward Wright's time in the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Edward Wright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edward Wright fail to help. Gain an Enemy. |
4 |
31 |
Edward Wright's ship is damaged, and Edward Wright have to hitch-hike Edward Wright's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 3 Enemies. |