Elbert Day  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 36 M 9 (1) 4 (-1) 4 (-1) 7 (0) 8 (0) 9 (1)944789
Expressive hands
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 0
Gun Combat 0
Gunner 0
Mechanic 0
Pilot 0
Profession (Hostile Environment/High-G) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Scout Surveyor 01
Drifter Barbarian 01
Drifter Wanderer 22
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Scarred. Fully recovered.
2 20 Failed to qualify for Courier (Scout).
2 20 Submitted to the draft.
2 20 Became a Scout (Surveyor).
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Failed to qualify for Engineer/Gunner (Navy).
3 22 Became a Drifter (Barbarian).
3 26 Elbert Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Failed to qualify for Performer (Entertainer).
4 26 Switched to Drifter (Wanderer).
4 28 Attacked by enemies and injured.
4 28 Lightly injured, no permanent damage. Fully recovered.
4 28 Gain Enemy if Elbert Day don't already have one.
4 30 Promoted to Drifter (Wanderer) rank 1.
5 30 Continued as Drifter (Wanderer).
5 33 Contact with Government.
5 34 Promoted to Drifter (Wanderer) rank 2.
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