Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Elisha Habborlain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elisha Habborlain fail to help. Gain an Enemy. |
2 |
24 |
Elisha Habborlain inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Returned to Drifter (Scavenger). |
4 |
31 |
Elisha Habborlain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |