Crewman Elisha Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 36 M 3 (-1) 7 (0) 8 (0) 7 (0) 8 (0) 11 (1)37878B
Saintly
 
Skills
Admin 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons 0
Leadership 1
Mechanic 1
Medic 0
Pilot 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman02
Noble Administrator Assistant01
Army Cavalry Major3 / 02
Citizen Corporate 01
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Lightly injured, no permanent damage. Fully recovered.
2 22 Became a Noble (Administrator) with the new title Assistant.
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Became a Army (Cavalry) with the new title Private.
3 25 Display heroism in battle.
3 27 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 27 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
4 27 Continued as Army (Cavalry).
4 30 Advanced training in a specialist field
4 31 Promoted to Army (Cavalry) officer rank 3 with the new title Major.
5 31 Voluntarily left Cavalry
5 31 Became a Citizen (Corporate).
5 32 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 32 Failed to qualify for Broker (Merchant).
6 32 Submitted to the draft.
6 32 Returned to Navy (Engineer/Gunner).
6 35 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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