Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Elisha Pinkerton easily defeat. |
1 |
21 |
Gain Enemy if Elisha Pinkerton don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Elisha Pinkerton do not know what happened to Elisha Pinkerton. There is a gap in Elisha Pinkerton's memory. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Elisha Pinkerton's ship is damaged, and Elisha Pinkerton have to hitch-hike Elisha Pinkerton's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
27 |
Betrayed by a friend. One of Elisha Pinkerton's Contacts or Allies betrays Elisha Pinkerton, ending Elisha Pinkerton's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Infantry (Army). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
A sudden war destroys Elisha Pinkerton's trade routes and contacts, forcing Elisha Pinkerton to flee that region of space. |
5 |
28 |
Gain rebels as Enemy |
6 |
28 |
Switched to Drifter (Wanderer). |
6 |
31 |
Suffer from a life-threatening illness. |
7 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
34 |
Elisha Pinkerton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |