Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Emile Rule's Contacts or Allies betrays Emile Rule, ending Emile Rule's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Became a Scholar (Scientist). |
3 |
23 |
Good fortune |
3 |
26 |
Promoted to Scholar (Scientist) rank 1. |
4 |
26 |
Continued as Scholar (Scientist). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Voluntarily left Scientist |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |