Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scholar (Physician). |
2 |
22 |
Caught cheating in some fashion, advancing Erick Kirkham's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
22 |
A disaster or war strikes. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
The planetary government interferes with Erick Kirkham's research for political or religious reasons. Erick Kirkham continue working secretely. |
2 |
22 |
Gain an Enemy |
2 |
24 |
Promoted to Scholar (Physician) rank 1. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
25 |
Caught cheating in some fashion, advancing Erick Kirkham's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
25 |
An expedition or voyage goes wrong, leaving Erick Kirkham stranded in the wilderness. |
3 |
25 |
Gain an Enemy |
3 |
28 |
Promoted to Scholar (Physician) rank 2. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
32 |
Promoted to Scholar (Physician) rank 3. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
33 |
Entangled in a bureaucratic or legal morass that distracts Erick Kirkham from Erick Kirkham's work. |
5 |
36 |
Promoted to Scholar (Physician) rank 4. |