Erwin Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 36 M 11 (1) 5 (-1) 7 (0) 8 (0) 8 (0) 12 (2)B5788C
Subtle, Eccentric, Pious
 
Skills
Admin 0
Animals (Veterinary) 1
Athletics 0
Carouse 0
Electronics (Comms) 1
Melee 0
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Believer Mainstream Believer Initiate12
Scholar Scientist 01
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Barbarian).
1 19 Find valuable salvage.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Erwin Atkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 25 Gained a contact.
4 27 Continued as Believer (Mainstream Believer).
4 30 Erwin Atkins accepted an offer of inducements to betray Erwin Atkins's faith. Gain 160,000 in cash.
4 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 31 Became a Scholar (Scientist).
5 35 Win a prestigious prize for Erwin Atkins's work.
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