Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Became a Merchant (Broker). |
2 |
21 |
Good fortune |
3 |
24 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Evan Atkins's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Risk Evan Atkins's fortune on a possibility lucrative deal and win. |