Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Fate Frazier refused an offer of inducements to betray Fate Frazier's faith. Gain 4 enemies. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Fate Frazier is caught in the periphery of a scandal. |
2 |
24 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Fate Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
34 |
Drafted into Army Support |