Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
21 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attacked by enemies that Finis Carson easily defeat. |
3 |
25 |
Gain Enemy if Finis Carson don't already have one. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
32 |
Finis Carson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
32 |
Failed to qualify for Line/Crew (Navy). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |