Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Frank Cruz gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Frank Cruz Frank Cruz's job. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
24 |
Moved to a new world. |
4 |
27 |
Continued as Marine (Marine Support). |
4 |
28 |
A mission goes wrong; Frank Cruz and several others are captured and mistreated by the enemy. Gain Frank Cruz's jailer as an Enemy. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Frank Cruz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
29 |
Switched to Drifter (Wanderer). |
6 |
33 |
Betrayed by a friend. One of Frank Cruz's Contacts or Allies betrays Frank Cruz, ending Frank Cruz's career. That Contact or Ally becomes a Rival or Enemy. |