Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Frederick Morrissy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
22 |
Frederick Morrissy spend a great deal of time on the fringes of Charted Space. |
2 |
22 |
Frederick Morrissy's ship is damaged, and Frederick Morrissy have to hitch-hike Frederick Morrissy's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
When dealing with an alien race, Frederick Morrissy botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Severely injured. Owe 7,500 for medical bills. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Frederick Morrissy's Contacts or Allies betrays Frederick Morrissy, ending Frederick Morrissy's career. That Contact or Ally becomes a Rival or Enemy. |