Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Furman Davis is blamed for an accident that causes the death of several crew members. Furman Davis's guilt drives Furman Davis to excel. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies that Furman Davis easily defeat. |
2 |
21 |
Gain Enemy if Furman Davis don't already have one. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Contact with Government. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine). |
6 |
34 |
A series of bad deals and decisions force Furman Davis into bankruptcy. Furman Davis salvages what Furman Davis can. |