Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Scarred. Fully recovered. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Army (Infantry) with previous rank. |
2 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
21 |
Gain rebels as Enemy |
3 |
21 |
Became a Merchant (Broker). |
3 |
23 |
Imperial trade restrictions force Gary Tabiner out of business. |
4 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
26 |
Gary Tabiner accepted an offer of inducements to betray Gary Tabiner's faith. Gain 110,000 in cash. |
4 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Survived a risky adventure but gained nothing. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
33 |
Gary Tabiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |