Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Thrown into a brutal ground war |
2 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Gene Crowle's Contacts or Allies betrays Gene Crowle, ending Gene Crowle's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
31 |
Severely injured. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Academic (Shaper Priest). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |