Crewman Gene Crowle  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 36 M 8 (0) 7 (0) 4 (-1) 6 (0) 4 (-1) 5 (-1)874645
Unlucky, Disagreeable, Perfectionist
 
Skills
Athletics 0
Drive 0
Gun Combat (Energy) 2
Heavy Weapons 0
Melee 0
Persuade 0
Recon 0
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private02
Drifter Scavenger 01
Scout Surveyor 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Drucilla Torres Enemy 0 4 6 1 Tezcat (F/12)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Advanced training in a specialist field
2 22 Continued as Army (Infantry).
2 26 Thrown into a brutal ground war
2 26 Severely injured. Fully recovered. Owe 5,000 for medical bills.
2 26 Forced to muster out.
3 26 Became a Drifter (Scavenger).
3 29 Betrayed by a friend. One of Gene Crowle's Contacts or Allies betrays Gene Crowle, ending Gene Crowle's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Became a Scout (Surveyor).
4 31 Severely injured. Owe 5,000 for medical bills.
5 31 Failed to qualify for Academic (Shaper Priest).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
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