George Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 36 M 4 (-1) 5 (-1) 8 (0) 8 (0) 11 (1) 7 (0)4588B7
Desirous, Weak nerves, Pleased
 
Skills
Admin 1
Advocate 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Medic 1
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Biology) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Scholar Scientist 24
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 George Archer's work ends up coming home with George Archer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Scholar (Scientist).
2 22 Refused to perform research that goes against George Archer's conscience.
3 24 Continued as Scholar (Scientist).
3 25 Work leads to a considerable breakthrough.
3 28 Promoted to Scholar (Scientist) rank 1.
4 28 Continued as Scholar (Scientist).
4 32 Entangled in a bureaucratic or legal morass that distracts George Archer from George Archer's work.
5 32 Continued as Scholar (Scientist).
5 35 Entangled in a bureaucratic or legal morass that distracts George Archer from George Archer's work.
5 36 Promoted to Scholar (Scientist) rank 2.
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