Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Goenoedzken Rraerrer's time in the scouts. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Goenoedzken Rraerrer's work ends up coming home with Goenoedzken Rraerrer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Goenoedzken Rraerrer's Contacts or Allies betrays Goenoedzken Rraerrer, ending Goenoedzken Rraerrer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Switched to Drifter (Barbarian). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Goenoedzken Rraerrer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Became a Entertainer (Performer). |
6 |
35 |
Public opinion turns on Goenoedzken Rraerrer. |