Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Severely injured. Owe 5,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Became a Citizen (Corporate). |
5 |
35 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |