Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Befriended by a senior agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Amnesia. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |