Helmer Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 36 M 8 (0) 10 (1) 6 (0) 9 (1) 6 (0) 6 (0)8A6966
Unresponsive, Constantly grinds teeth, Incoherent
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics (Strength) 1
Deception 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat 0
Mechanic 0
Pilot 0
Science (Space Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Frankie Howell Enemy 0 4 1 0 Dynchia (F/41)
Harry Teague Ally 2 0 1 4 Dolphin, Imperium (F/28)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Helmer Douglas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Helmer Douglas fail to help. Gain an Enemy.
1 20 Helmer Douglas have no idea what happened to Helmer Douglas – they found Helmer Douglas's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Courier).
2 23 When dealing with an alien race, Helmer Douglas have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 27 Spend several years jumping from world to world in Helmer Douglas's scout ship.
3 30 Forced to muster out.
4 30 Failed to qualify for Corporate Agent (Agent).
4 30 Became a Drifter (Wanderer).
4 31 Attempted a risky adventure and was injured.
4 31 Lightly injured, no permanent damage. Fully recovered.
4 34 Promoted to Drifter (Wanderer) rank 1.
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