Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Herbert Bryant botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Herbert Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Herbert Bryant fail to help. Gain an Enemy. |
2 |
26 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Herbert Bryant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Herbert Bryant's business or ship thrives. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |