Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Owe 15,000 for medical bills. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
20 |
Became a Merchant (Free Trader). |
3 |
23 |
Make an unexpected connection outside Herbert Howlett's normal circles. Gain a Contact. |
3 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
24 |
Continued as Merchant (Free Trader). |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Herbert Howlett's normal circles. Gain a Contact. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
34 |
A sudden war destroys Herbert Howlett's trade routes and contacts, forcing Herbert Howlett to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |