Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Hugo Kerran commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
A police detective or rival criminal forces Hugo Kerran to flee and vows to hunt Hugo Kerran down. Gain an Enemy. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Hugo Kerran's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hugo Kerran fail to help. Gain an Enemy. |
4 |
29 |
Hugo Kerran's ship is damaged, and Hugo Kerran have to hitch-hike Hugo Kerran's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Hugo Kerran's scout ship. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |