Crewman Irwin McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 36 M 1 (-2) 8 (0) 8 (0) 3 (-1) 5 (-1) 7 (0)188357
Abrasive
 
Skills
Admin 0
Astrogation 0
Athletics (Endurance) 1
Broker 0
Drive (Mole) 1
Electronics (Comms) 1
Gun Combat 0
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker) 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Citizen Worker 12
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Courier).
2 25 Irwin McMillan's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3 26 Became a Citizen (Worker).
3 29 Political upheaval strikes Irwin McMillan's homeworld, and Irwin McMillan is caught up in the revolution.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 31 A revolution, attack or other unusual event throws Irwin McMillan's life into chaos, forcing Irwin McMillan to leave the planet.
5 31 Failed to qualify for Performer (Entertainer).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Embroiled in legal trouble.
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