Jack Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 36 M 1 (-2) 4 (-1) 6 (0) 6 (0) 9 (1) 6 (0)146696
High Self Esteem, Ornery, Depressed
 
Skills
Animals (Training) 1
Art (Creative) 0
Athletics 0
Deception 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Worker) 0
Stealth 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal11
Marine Ground Assault Lance Corporal11
Scout Surveyor 01
Drifter Wanderer 01
Drifter Barbarian 11
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 Assigned to an assault on an enemy fortress.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Switched to Marine (Ground Assault) with previous rank.
2 25 Scarred. Fully recovered.
3 25 Failed to qualify for University.
3 25 Submitted to the draft.
3 25 Became a Scout (Surveyor).
3 29 Injured. Fully recovered. Owe 2,500 for medical bills.
4 29 Failed to qualify for Scientist (Scholar).
4 29 Became a Drifter (Wanderer).
4 32 Betrayed by a friend. One of Jack Tow's Contacts or Allies betrays Jack Tow, ending Jack Tow's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Free Trader (Merchant).
5 32 Switched to Drifter (Barbarian).
5 34 Attacked by enemies that Jack Tow easily defeat.
5 34 Gain Enemy if Jack Tow don't already have one.
5 36 Promoted to Drifter (Barbarian) rank 1.
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