Senior Crewman Jar Henderson  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 36 M 8 (0) 6 (0) 7 (0) 6 (0) 5 (-1) 5 (-1)867655
Dutiful, Tolerant, Bragging
 
Skills
Animals 0
Art (Creative) 0
Carouse 0
Deception 1
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Recon 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Agent Intelligence Agent13
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Eura Keiler Contact 2 1 6 2 Azhanti (F/51)
Sullivan Casey Contact 3 2 0 2 Swanfeh (M/23)
Sullivan Casey is particularly unusual, such as an artificial intelligence or very alien being.
Cloyd Harvey Contact 6 0 0 0 Swanfeh (M/77)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Jar Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Agent (Intelligence).
2 23 Established a network of contacts. Gain 3 contacts.
3 24 Continued as Agent (Intelligence).
3 27 Rewarded for a successful mission.
3 28 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 28 Continued as Agent (Intelligence).
4 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Jar Henderson's business or ship thrives.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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