Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Jar Williams do not know what happened to Jar Williams. There is a gap in Jar Williams's memory. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
22 |
Failed to qualify for University. |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
24 |
Failed to qualify for Journalist (Entertainer). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
26 |
Attacked by enemies that Jar Williams easily defeat. |
4 |
26 |
Gain Enemy if Jar Williams don't already have one. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Failed to qualify for Colonist (Citizen). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
32 |
Jar Williams is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
32 |
Returned to Drifter (Wanderer). |
7 |
33 |
Suffer from a life-threatening illness. |