Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Jason Dunn's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
30 |
Psychologically damaged by Jason Dunn's time in the scouts. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |