Jeffery Diaz  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 36 M 12 (2) 7 (0) 5 (-1) 9 (1) 7 (0) 4 (-1)C75974
Poor communicator
 
Skills
Admin 2
Art (Creative) 0
Broker 0
Deception 0
Drive 0
Electronics 0
Leadership 1
Mechanic 1
Persuade 0
Profession (Hostile Environment/Contaminent) 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Citizen Corporate Manager23
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Rollin Vargas Contact 2 1 3 1 Murrissi (M/43)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Make an unexpected connection outside Jeffery Diaz's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Citizen (Corporate).
2 23 Jeffery Diaz learn something Jeffery Diaz should not have – a corporate secret, a political scandal – which Jeffery Diaz can profit from illegally.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 27 Jeffery Diaz is rewarded for Jeffery Diaz's diligence or cunning.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Failed to qualify for Engineer/Gunner (Navy).
5 32 Became a Drifter (Wanderer).
5 36 Jeffery Diaz do not know what happened to Jeffery Diaz. There is a gap in Jeffery Diaz's memory.
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