Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Jim Stephens foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Injured. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Gained a contact. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Jim Stephens spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Jim Stephens have no idea what happened to Jim Stephens – they found Jim Stephens's ship drifting on the fringes of friendly space. |
4 |
33 |
Promoted to Scout (Explorer) rank 2. |