Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Jimmie Fabble's commander’s error or incompetence, but Jimmie Fabble survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
A mission goes wrong; Jimmie Fabble and several others are captured and mistreated by the enemy. Gain Jimmie Fabble's jailer as an Enemy. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Jimmie Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Pirate (Rogue). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Explorer). |
5 |
30 |
When dealing with an alien race, Jimmie Fabble botch an opportunity to gather extra intelligence about them. |
5 |
30 |
Jimmie Fabble inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Continued as Scout (Explorer). |
6 |
34 |
Perform an exemplary service for the scouts. |
6 |
36 |
Promoted to Scout (Explorer) rank 2. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |