Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
John Lynch's scout ship is one of the first on the scene to rescue the survivors of a disaster but John Lynch fail to help. Gain an Enemy. |
1 |
19 |
John Lynch's ship is damaged, and John Lynch have to hitch-hike John Lynch's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
John Lynch's scout ship is one of the first on the scene to rescue the survivors of a disaster but John Lynch fail to help. Gain an Enemy. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
John Lynch's scout ship is one of the first on the scene to rescue the survivors of a disaster but John Lynch fail to help. Gain an Enemy. |
4 |
34 |
John Lynch have no idea what happened to John Lynch – they found John Lynch's ship drifting on the fringes of friendly space. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |