Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of John Morrissy's Contacts or Allies betrays John Morrissy, ending John Morrissy's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Attacked by enemies that John Morrissy easily defeat. |
5 |
32 |
Gain Enemy if John Morrissy don't already have one. |
6 |
32 |
Voluntarily left Barbarian |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
John Morrissy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
36 |
Died at age 36 |