Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Jordan Simmmons's Contacts or Allies betrays Jordan Simmmons, ending Jordan Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Jordan Simmmons do not know what happened to Jordan Simmmons. There is a gap in Jordan Simmmons's memory. |
5 |
30 |
Became a Merchant (Broker). |
5 |
32 |
Jordan Simmmons's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
35 |
Amnesia. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |