Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Psychologically damaged by Keith Fitget's time in the scouts. |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
24 |
Find an Alien Artifact. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
25 |
Find Ancient Technology. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
29 |
Keith Fitget do not know what happened to Keith Fitget. There is a gap in Keith Fitget's memory. |
6 |
29 |
Failed to qualify for Journalist (Entertainer). |
6 |
29 |
Switched to Drifter (Barbarian). |
6 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
30 |
Failed to qualify for Colonist (Citizen). |
7 |
30 |
Returned to Drifter (Scavenger). |
7 |
32 |
Betrayed by a friend. One of Keith Fitget's Contacts or Allies betrays Keith Fitget, ending Keith Fitget's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
32 |
Became a Citizen (Corporate). |
8 |
36 |
Lost eye or limb. Owe 1,250 for medical bills. |