Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
King Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but King Hall fail to help. Gain an Enemy. |
1 |
20 |
King Hall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, King Hall botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
King Hall survey an alien world. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |