Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A police detective or rival criminal forces Leonard Kelly to flee and vows to hunt Leonard Kelly down. Gain an Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Leonard Kelly's Contacts or Allies betrays Leonard Kelly, ending Leonard Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |