Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
A sudden war destroys Lige Bluit's trade routes and contacts, forcing Lige Bluit to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Lige Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Citizen (Worker). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |