Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Attacked by enemies that Mahlon Atkins easily defeat. |
2 |
20 |
Gain Enemy if Mahlon Atkins don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Failed to qualify for Pirate (Rogue). |
4 |
24 |
Continued as Drifter (Barbarian). |
4 |
26 |
Mahlon Atkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Mahlon Atkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |