Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Major Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Major Wood aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
21 |
Failed to qualify for Corporate (Citizen). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Rewarded for a successful mission. |
3 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Established a network of contacts. Gain 3 contacts. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
31 |
Go undercover to investigate an enemy. |
5 |
31 |
A job goes wrong, forcing Major Wood to flee off-planet. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |