Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Malcolm Carr's Contacts or Allies betrays Malcolm Carr, ending Malcolm Carr's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Voluntarily left Missionary/Humanitarian |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
When dealing with an alien race, Malcolm Carr botch an opportunity to gather extra intelligence about them. |
3 |
24 |
Malcolm Carr's ship is damaged, and Malcolm Carr have to hitch-hike Malcolm Carr's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Voluntarily left Surveyor |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Given specialist training in vehicles. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |