Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Continued as Drifter (Barbarian). |
2 |
23 |
Attacked by enemies that Mario Freeman easily defeat. |
2 |
23 |
Gain Enemy if Mario Freeman don't already have one. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Mario Freeman's Contacts or Allies betrays Mario Freeman, ending Mario Freeman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
30 |
Established a network of contacts. Gain 1 contacts. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Moved to a new world. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |