Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Mark Hopkins's Contacts or Allies betrays Mark Hopkins, ending Mark Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
A series of bad deals and decisions force Mark Hopkins into bankruptcy. Mark Hopkins salvages what Mark Hopkins can. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |