Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Mark McLelland's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Mark McLelland's trade routes and contacts, forcing Mark McLelland to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
30 |
Expose or are involved in a scandal of some sort. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Mark McLelland's work ends up coming home with Mark McLelland, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |